Tine Melzer - Taxidermy For Language-Animals
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Tine Melzer - Taxidermy For Language-Animals

Tine Melzer - Taxidermy For Language-Animals

$37.14
Tine Melzer - Taxidermy For Language-Animals
$37.14

The Story

A parrot can be trained to repeat the sounds we make when we speak. But what does a parrot say? 'Taxidermy for Language-Animals' examines language fragments from different practices – philosophy, literature, visual art – by exploiting some of our linguistic habits and tools. This book includes examples of ordinary language trapped in images. Games we play with language and games language plays with us are introduced. Like language itself, language-games are based on perception, habit and memory and are played in collaboration with others. Thank you to Rollo Press (Zurich). 

464 pages, 17 x 26 cm, paperback, Rollo Press (Zurich). 

 

Tine Melzer - Taxidermy For Language-Animals - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Tine Melzer - Taxidermy For Language-Animals - Image 3

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Tine Melzer - Taxidermy For Language-Animals - Image 4

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Tine Melzer - Taxidermy For Language-Animals - Image 5

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Tine Melzer - Taxidermy For Language-Animals - Image 6

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Tine Melzer - Taxidermy For Language-Animals - Image 7

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

A parrot can be trained to repeat the sounds we make when we speak. But what does a parrot say? 'Taxidermy for Language-Animals' examines language fragments from different practices – philosophy, literature, visual art – by exploiting some of our linguistic habits and tools. This book includes examples of ordinary language trapped in images. Games we play with language and games language plays with us are introduced. Like language itself, language-games are based on perception, habit and memory and are played in collaboration with others. Thank you to Rollo Press (Zurich). 

464 pages, 17 x 26 cm, paperback, Rollo Press (Zurich).